Monday, May 12, 2008

To Twink or not to Twink?

Not, its not really a question. At least not for me.

I've thought about this a couple of times in the past but then I always come back to the fact that the whole process of 'twinking' is specifically to unbalance the competition and make the game easier for the 'twink'. Before video games, this was usually the other way around. In order to make the game more fun and engaging, the experienced player would give the newer player some leeway or a small advantage to try and balance out the skill discrepancy. Twinking is the complete anithesis to the concept of fun and fair gaming.

And to top it off, its pretty sad to see that Blizzard is considering adding extra support to the twinking process in WoW...

Tom Chilton: Potentially legacy items, haven’t really talked about those in the past.

We are planning to do certain types of items that essentially bind to your account, so they are deliberately created as twink items. You might be able to find one of these items when you’re doing an end-game instance or raid, something like that.

You might be able to get an item that binds to your account so you are then able to hand it off to your other characters, but, it does have to stay within your account. They can be deliberately overpowered for a low-level character to help level up, or whatever.
link

That being said, I see no problem with having characters who don't level so that they specifically can stay in a certain bracket for the battlegrounds. But when these characters start sporting level 70 enchants and enhancements, its gone way over the edge in my opinion.

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