Tuesday, September 23, 2008

How to Screw Up Your Initial Server Release in an MMO (A Lesson from WAR)

1) Purposefully stagger your server launch so that the initial ones are overly full and the later ones are ghost towns.

2) Make copies of the full ones a couple of days later and encourage players to play on the new copies instead of allowing/encouraging transfers to the ghost town servers.

No comments: